This documentation is automatically generated by competitive-verifier/competitive-verifier
#include "src/ds/dynlzsgt.hpp"template <typename Info, typename Tag, void (*fn)(Info&, const Tag&, int)>
struct SegTree {
struct Node {
Info info = {};
Tag tag = {};
int ls = -1, rs = -1;
};
int n, _pos, _l, _r, root;
Info _v;
Tag _f;
vector<Node> tree;
SegTree(int n) : n(n) { root = alloc({}); }
void set(int pos, Info v) { _pos = pos, _v = v, set(root, 0, n); }
void apply(int l, int r, Tag f) { _l = l, _r = r, _f = f, apply(root, 0, n); }
Info sum(int l, int r) { return _l = l, _r = r, sum(root, 0, n); }
private:
int alloc(Node node) { return tree.PUSHB(move(node)), int(tree.size()) - 1; }
void update(int p, const Tag& f, int len) {
fn(tree[p].info, f, len), tree[p].tag += f;
}
void pushdown(int p, int pl, int pr) {
int mid = pl + (pr - pl) / 2, lenl = mid - pl, lenr = pr - mid;
update(tree[p].ls, tree[p].tag, lenl);
update(tree[p].rs, tree[p].tag, lenr);
tree[p].tag = {};
}
void set(int p, int pl, int pr) {
if (pr - pl == 1) return tree[p].info = _v, tree[p].tag = {}, void();
int ls = tree[p].ls, rs = tree[p].rs, mid = pl + (pr - pl) / 2;
if (ls == -1) ls = tree[p].ls = alloc({});
if (rs == -1) rs = tree[p].rs = alloc({});
pushdown(p, pl, pr), _pos < mid ? set(ls, pl, mid) : set(rs, mid, pr);
tree[p].info = tree[ls].info + tree[rs].info;
}
void apply(int p, int pl, int pr) {
if (_r <= pl || pr <= _l || p == -1) return;
if (_l <= pl && pr <= _r) return update(p, _f, pr - pl);
int ls = tree[p].ls, rs = tree[p].rs, mid = pl + (pr - pl) / 2;
if (ls == -1) ls = tree[p].ls = alloc({});
if (rs == -1) rs = tree[p].rs = alloc({});
pushdown(p, pl, pr), apply(ls, pl, mid), apply(rs, mid, pr);
tree[p].info = tree[ls].info + tree[rs].info;
}
Info sum(int p, int pl, int pr) {
if (_r <= pl || pr <= _l || p == -1) return {};
if (_l <= pl && pr <= _r) return tree[p].info;
int ls = tree[p].ls, rs = tree[p].rs, mid = pl + (pr - pl) / 2;
if (ls == -1) ls = tree[p].ls = alloc({});
if (rs == -1) rs = tree[p].rs = alloc({});
return pushdown(p, pl, pr), sum(ls, pl, mid) + sum(rs, mid, pr);
}
};
struct Info {
ll sum = 0;
friend Info operator+(const Info& lhs, const Info& rhs) {
return {lhs.sum + rhs.sum};
}
};
struct Tag {
bool set = 0;
Tag& operator+=(const Tag& rhs) {
set |= rhs.set;
return *this;
}
};
void fn(Info& x, const Tag& f, int len) {
if (f.set) {
x.sum = len;
}
}
#line 1 "src/ds/dynlzsgt.hpp"
template <typename Info, typename Tag, void (*fn)(Info&, const Tag&, int)>
struct SegTree {
struct Node {
Info info = {};
Tag tag = {};
int ls = -1, rs = -1;
};
int n, _pos, _l, _r, root;
Info _v;
Tag _f;
vector<Node> tree;
SegTree(int n) : n(n) { root = alloc({}); }
void set(int pos, Info v) { _pos = pos, _v = v, set(root, 0, n); }
void apply(int l, int r, Tag f) { _l = l, _r = r, _f = f, apply(root, 0, n); }
Info sum(int l, int r) { return _l = l, _r = r, sum(root, 0, n); }
private:
int alloc(Node node) { return tree.PUSHB(move(node)), int(tree.size()) - 1; }
void update(int p, const Tag& f, int len) {
fn(tree[p].info, f, len), tree[p].tag += f;
}
void pushdown(int p, int pl, int pr) {
int mid = pl + (pr - pl) / 2, lenl = mid - pl, lenr = pr - mid;
update(tree[p].ls, tree[p].tag, lenl);
update(tree[p].rs, tree[p].tag, lenr);
tree[p].tag = {};
}
void set(int p, int pl, int pr) {
if (pr - pl == 1) return tree[p].info = _v, tree[p].tag = {}, void();
int ls = tree[p].ls, rs = tree[p].rs, mid = pl + (pr - pl) / 2;
if (ls == -1) ls = tree[p].ls = alloc({});
if (rs == -1) rs = tree[p].rs = alloc({});
pushdown(p, pl, pr), _pos < mid ? set(ls, pl, mid) : set(rs, mid, pr);
tree[p].info = tree[ls].info + tree[rs].info;
}
void apply(int p, int pl, int pr) {
if (_r <= pl || pr <= _l || p == -1) return;
if (_l <= pl && pr <= _r) return update(p, _f, pr - pl);
int ls = tree[p].ls, rs = tree[p].rs, mid = pl + (pr - pl) / 2;
if (ls == -1) ls = tree[p].ls = alloc({});
if (rs == -1) rs = tree[p].rs = alloc({});
pushdown(p, pl, pr), apply(ls, pl, mid), apply(rs, mid, pr);
tree[p].info = tree[ls].info + tree[rs].info;
}
Info sum(int p, int pl, int pr) {
if (_r <= pl || pr <= _l || p == -1) return {};
if (_l <= pl && pr <= _r) return tree[p].info;
int ls = tree[p].ls, rs = tree[p].rs, mid = pl + (pr - pl) / 2;
if (ls == -1) ls = tree[p].ls = alloc({});
if (rs == -1) rs = tree[p].rs = alloc({});
return pushdown(p, pl, pr), sum(ls, pl, mid) + sum(rs, mid, pr);
}
};
struct Info {
ll sum = 0;
friend Info operator+(const Info& lhs, const Info& rhs) {
return {lhs.sum + rhs.sum};
}
};
struct Tag {
bool set = 0;
Tag& operator+=(const Tag& rhs) {
set |= rhs.set;
return *this;
}
};
void fn(Info& x, const Tag& f, int len) {
if (f.set) {
x.sum = len;
}
}